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Darkstalkers Morrigan fan art (realtime)

This time I made this classic character Morrigan,I tried to challenge myself in the process,start with a ball until make a character that can be control in UE4.
modeling in Zbrush Maya, texturing in SubstancePainter, rig in Maya, render in Marmoeset, finally in UE4
This is a free full process video tutorial made for ABOUTCG.org this year, hope you like it :)
这次制作了莫瑞甘这个经典角色,流程上尝试挑战自我,从一个球开始一直到制作出可以在UE4里操作的角色
模型主要使用了Zbrush和maya,贴图使用了SubstancePainter,绑定使用Maya,交互控制使用UE4制作,效果图渲染使用marmoset
这也是今年为ABOUTCG制作的VIP免费教学,包含全流程,希望各位喜欢:)

3D controllable Morrigan making process, all start with a ball