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Mechanical character

This is a Demo for Maya's Hardmesh plug-in. Designed by my self. All Boolean operations are done by Hardmesh, without any sculpting or CAD softwares. Textures are done by Substance Painter, rendered by Arnold, hope you like her~

这是给maya的Hardmesh插件新版本做的Demo,角色是我自己设计的,图中所有布尔运算全部使用Hardmesh完成,未使用任何雕刻或者CAD软件,贴图是SP做的,arnold渲染,希望各位喜欢~